Linyara, Blessing of the Pantheon
Armor (Heavensteel), Artifact (requires attunement by Corvin Mornwalker)


Might of the Infusion
Old
Linyara grants you a +1 bonus to AC and saving throwsNew
Linyara grants you a bonus to AC and saving throws equal to half your proficiency bonus rounded down .Forged in the Heavens
Old
Heavensteel that has not been blessed by a deity has an AC of 16 and still incurs disadvantage on stealth checks. You need a strength of at least 16 to don this armor.New
Linyara is made out of unblessed heavensteel, granting it an AC of 16 and disadvantage on stealth checks.
At 5th level, Linyara is blessed by an angel, increasing its base AC to 17.
At 9th level, Linyara is blessed by an exarch, no longer incurring disadvantage on stealth checks.
At 13th level, Linyara is blessed by a minor deity, increasing its base AC to 18.
At 17th level, Linyara is blessed by a major deity, sprouting angelic wings that grant you a flying speed of 45 feet.
Divine Resilience (Removed)
When you are subjected to a magical effect that allows you to make a Strength or Constitution
saving throw to take only half damage, you instead take no damage if you succeed on the saving
throw.
Faithful Grace
Everyday at dawn, you can offer a prayer to a greater deity. After completing your prayer, you receive a grace from that deity that lasts until the next dawn. Consult the following table for available deities and their graces.
| Deity | Grace |
|---|---|
| Avandra | Whenever you make a skill check, the number on the dice cannot be less than your proficiency bonus |
| Bahamut | When you cast smite, your armor absorbs some of the holy energy. Until you take a short or long rest, you may release that energy, using smite at 1st level. You may use this a number of times equal to half your proficiency bonus rounded down per long rest. |
| Moradin | When you are hit by an attack, you may use your reaction to channel divine energy into your armor. You gain +3 AC for that attack only. You may use this a number of times equal to half your proficiency bonus rounded down per long rest. |
| Pelor | Whenever you use Lay on Hands, you gain an amount of temporary hit points equal to half the amount restored rounded down. |
| Erathis | You and enemies attacking you directly cannot have advantage or disadvantage on any attacks, saves, or skill checks. |
Divine Challenge (Potential Rework Scheduled)
Once per long rest, you can challenge one target within 30 feet of you. When you do so, a 30ft radius sphere forms to contain both of you. Any other creatures are "safely" ejected (not clipped into walls/terrain, but could be placed above a cliff) from the area. You and the target cannot exit the zone or interact with creatures outside of it. Similarly no other creature can enter the zone or interact with you and your target. Any effects created by creatures other than you and the target inside the sphere are removed / dispelled. The challenge lasts for 5 rounds or until one of you dies.
When you enter the bubble you gain temporary hit points equal to your hit point maximum. Additionally, while inside the bubble, you have resistance to all damage types and you gain an additional weapon attack on each of your turns when you take the attack action (this bonus stacks with any additional attacks granted to you by your class).
When the bubble fades you lose all these benefits and all of your temporary hit points if any.
Blessed Divine Smite (New)
Your Divine Smite deals additional radiant damage equal to your Charisma modifier.
At 5 level, you reroll all 1's on your Divine Smite.
At 9th level, you reroll all 2's on your Divine Smite.
At 13th level, the damage die of your Divine Smite increases to a d10.
At 17th level, your Divine Smite rolls explode infinitely on a 10.